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Thread: Texture Update !! (News Mar 15th)

                  
   
  1. #21
    DCEmu Old Pro Wally's Avatar
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    I like EGA graphics

  2. #22
    DCEmu Old Pro Wally's Avatar
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    Quote Originally Posted by Infernux
    just a thought, since we are talking about size, might i suggest http://www.bzip.org/

    compress the roms to a .bz2 and have the emulator stream the rom's parts when they need it, kinda like higher level emulation. Its probably not do able, would most likely take up too much of the psp's memory. But i have seen 40mb files compressed to 18 mb files using this program. There may still be hope for zelda or sin and punishment .


    And nice work PSmonkey, i can't wait till its working

    The Zipped files wont make any difference except take up less space on your memory stick.

    The Zipped method also takes up RAM which would not make anything better.

    Also wouldnt you think it would have to unzip the rom first?

  3. #23
    DCEmu Regular StealthCP's Avatar
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    Yes. But it usually unzips to the memory stick. This would only be effective if there was room on the memory stick. PSMonkey has enough to worry about. I would prefer that we can actually see, hear and interact with the emulated games b4 we decide to run bigger ones. Everything else should be disregarded until the emulator is at a stage where games will be playable.

  4. #24
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    you is good.

  5. #25
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    Nice work, you have made a lot of progress within the past 2 or 3 weeks..
    Keep it up!

  6. #26
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    Wow, that one choppy green block is really laying that other choppy green block out. I say release as is and let the choppy green block fun begin!

    Great progress mate, cant wait to see what you can do with a little more time.

    -Tryqus

  7. #27

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    Back to the dude that sujested compresion to fix the mem

    Wont work
    Rom needs to be exxtracted in ram to run properly.

    My opion is to run the rom from the mem stick as viurtual memory

    Why wast all that space on loading the whole rom in to memory.
    Holding it open on the memstick, would give you alot more memory to improve the frame rate.

    Only Problem, Would limit MemStick Life (not a issue for 99% of people, they could care less)

  8. #28
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    Quote Originally Posted by CoderX
    Back to the dude that sujested compresion to fix the mem

    Wont work
    Rom needs to be exxtracted in ram to run properly.

    My opion is to run the rom from the mem stick as viurtual memory

    Why wast all that space on loading the whole rom in to memory.
    Holding it open on the memstick, would give you alot more memory to improve the frame rate.

    Only Problem, Would limit MemStick Life (not a issue for 99% of people, they could care less)
    Except the game would freze/slow to less than a crawl every time you need to access something from there because memory stick access is approximately one bajillion times slower than RAM.

    And those people couldn't care less. If they could care less, then it's obviously something that they care about.

  9. #29

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    AWESOME!!! great job,keep up the good work!!!

  10. #30
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    Oh PSmonkey that's make me think, I could loan you my PSP if you would ever need. it's only 2.0 right now, could downgrade to 1.5 or something. Don't want to flash 2.6 thought, I want to play with your emu someday !

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