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Thread: snes9xTYL status update

                  
   
  1. #1
    DCEmu Regular
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    Default snes9xTYL status update

    Yoyofr posted this update on his forums on the imminent release of Version 0.4 of SNES9XTYL on the 14th March, hopefully we should be seeing a release soon.

    Here's a quick status update of the upcoming 0.4 version :

    - cheats code implemented
    - GUI rewritten
    - still some issues with ME full sound, but most games are
    working now.
    - compatibility lowered
    the new APU handling isn't 100% perfect, it will be improved
    in next version.
    right now it requires to play with a new debug parameter, APU cycle speed. Most games work with a 75% value, some need some tuning.
    - 2 players adhoc mode is nearly finished.
    I just need to add a simple sync control and it should be ok
    - some rendering issues (GFX corruption) fixed
    - SPC player added
    - more input config options

    it should be ready for a release very soon if the last netplay stuff goes well (the sync control)

  2. #2
    Now with Blast Processing! Kaiser's Avatar
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    Default

    The news has been out that long but it seems it hasn't been posted yet so I front-paged it.

    Thanks tsurumaru

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