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Thread: Ur-Quan Masters 0.5.0 - PSP Port Rev 001

                  
   
  1. #101
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    Hi guys... Nice work Sharkus...

    My question is... how about spanish translation? Is the port able to load addon pack? (The same to Remix packs)

    Thanks

  2. #102

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    It should work. If not, let me know.

  3. #103

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    Have ever thought about fallout 1or2 just wondering?

  4. #104
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    No, it doesn't. Well, I don't know if you can load them, because on PC you have to write some lines in the shortcut, but on PSP port you don't have any executable!

    So I put my uqm addon files on Addons folder, and it does nothing :S

  5. #105
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    Thank you very much for this port. Starcontrol II is one of my all time favorites and the work you´ve done to port the Ur-Quan Masters to the psp is awesome!!

  6. #106
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    Quote Originally Posted by Nadersith View Post
    No, it doesn't. Well, I don't know if you can load them, because on PC you have to write some lines in the shortcut, but on PSP port you don't have any executable!

    So I put my uqm addon files on Addons folder, and it does nothing :S
    It should work if it's 0.6.2, just change the settings in-game. if that doesn't work, combine the remix packs into one and use it as the main 3do music package.

  7. #107
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    Default Slow down at Pluto (Fwiffo conversation)

    Experiencing massive slowdown when talking to Fwiffo on Pluto. I tried removing the voice pack, but it made no difference (beyond lack of voice). Ran at 333 Mhz, no change. Most of the dialog runs acceptably anywhere else.

    Running PSP Slim and 4.01 M33-2 (I believe), Lexar 8GB Mem Stick Pro Duo.
    UQM 0.62 (rev 002) for PSP and 0.60 content, voice and 3domusic packages.

    Not sure if anyone else has ever had this problem.

    Any ideas?

  8. #108
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    Hey Sharkus!
    I can see that you finally made an update! Thank you very, very much - I really appreciate it!

    Here are some suggestions I mentioned while we mailed each other some while ago:

    a) saving the game doesn't work while in hyperspace or the satelite's shipyard. The list shows up blank, and if you attempt to save, the slot you choose gets corrupted.

    b) the game could really use a GUI keyboard for star-system search. There are about 3 GUI "middleware" keyboard systems already written for the PSP, so it shouldn't be much hassle. Danzeff OSK for example?


    And could we have that pretty icon with music back please?


    Not pushing or anything, just friendly suggesting things to update whenever you have some free time to waste for us.


    Thanks you one more time. I really love and appreciate your work.

  9. #109
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    I hated that empty icon in the newest two releases, so I modified Sharkus's eboot and added PIC1, ICON0 and SOUND from the previous ones.

    Hope he's not mad with me, heh.

    Here you go everyone:

    R02 release with XMB icon/bg/sound.

  10. #110
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    Somehow the file dissapeared.

    Here it is again.

    Just overwrite R02's eboot with this one.

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