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Thread: SNES4ALL Alpha-3 released !

                  
   
  1. #1
    4ALLs coder chui's Avatar
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    Default SNES4ALL Alpha-3 released !

    New alpha version of Super Nintendo emulator for Dreamcast:

    - Hardware scaled resolution.
    - Assembler CPUs core enabled.
    - Others little optimizations.
    - New logo and menu skin.




    More info and download at SNES4ALL site.

  2. #2

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    Hells yeah way to go chui is it any faster ?

  3. #3

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    Nice logo!

  4. #4
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    what about the speed?faster than the alpha 2 version?

  5. #5

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    VERY NICE>>>> HARDWARE RESOLUTION looks WAAAAYYY better.

  6. #6
    DCEmu Newbie YZB's Avatar
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    what about the speed?

    ^-^

  7. #7
    4ALLs coder chui's Avatar
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    It is more faster than alpha2, but similar to DreamSNES.

    For more speed i want draw graphic tiles as textures with pvr, also we need rewrite a lot of parts of assembler code.

    But now, Fox continue working in FAZE and i just begin MAME4ALL.

  8. #8
    SEGA Saturn specialist RockinB's Avatar
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    @Chui:
    You said at first the sh2 asm cpu core couldn't be get running. What have you done that it works now?

  9. #9

    Thumbs up

    Quote Originally Posted by chui
    But now, Fox continue working in FAZE
    YESSSS!!!


    Btw, did you get my PM Chui ?

    [OT] RockinB, I wonder if the Saturn had a 68k & Z80 too ? Wouldn't that mean it could be possible to 'emulate' a MD / SMS easily by using these ?
    Otherwise I can't wait to see which wonders FAZE & FAME will do for emulation on a Saturn once converted to SH2...

  10. #10
    4ALLs coder chui's Avatar
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    Quote Originally Posted by RockinB
    @Chui:
    You said at first the sh2 asm cpu core couldn't be get running. What have you done that it works now?
    We have changed assembler code for running. The main problem was to get a correct offset.h for SH, also adapt main cpuexec to new structure and know the equivalent of opcodesE1. See source code.

    It only speed up a bit, around 10% - 15%. To create this SH assembler code was a lot of work for a poor acceleration, in comparation with time to implement. But this SH assembler code exists and it is possible to use it.

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