A few years back I had just returned from Japan and my Aunt, who's a Sweedish interpreter, knew I was looking for a new job and so she would pass me any openings she saw for Japanese interpreters. One of the "jobs" was from someone requesting help on a Bahamut Lagoon translation patch. I responded to the ad and the guy told me that I would need a ROM and an emulator to test. Up until that point I had never heard of full-blown console emulation, just a few commercial games that had been dumped and modded to play on their own. Anyway, it was a great discovery for me because I had bought a few games a few years earlier (most notably Seiken Densetu 3) but was too busy working three+ jobs at the time to play them. By the time I finally got some spare time, all of my SNES controllers had serious problems, so, when I found out about emulation it was the right solution at the right time. I had previously been using my Mac's as strictly work machines, but once I found that I could use emulators on them, those were the first game related applications I put on them. I was pretty shocked to learn that my 10 year-old mac could handle any emulator I put on it flawlessly. It was also a great discovery for me because I used to love gaming, but ever since the 3D consoles started coming out, it became more and more of a world that I couldn't relate to. I'm no fan of indiscriminate 3D usage and the game concepts that seem to get utilized in 3D franchises the most are usually pretty unexciting to me. Luckily, emulators have allowed me to extend the 2D era, and now that most of the systems I ever owned are emulated on the PSP, it's a dream come true since high quality portable 2D gaming has been my own personal holy grail since before the first generation Game Boy came out.
The downside of my introduction to the emulator world is that I shared my discovery with my brother and he promptly became a rom-$#@!, downloading hundreds of games that he never had any intention of buying. Since then I've been a lot more careful about who I tell about it because it's kind of like drugs or alcohol, sure the majority of people may be able to use them responsibly (although I hardly advocate the recreational usage of either), but you never know who's going to let it get out of control until it's too late. Emulators have been a god send, but it's the people out there that treat it as though the games are public domain and therefore their right to download and play without paying for them, that are ruining a very, very good thing for those of us who try to emulate responsibly. But, I'm not trying to start a war about the ethics of emulating, I'm just telling my story...
As for how I got into PSP homebrew... Well, I had wanted a PSP ever since I first heard about them several years ago. I usually wait to buy any new consoles until a few games have been released for it that I want, but as soon as I found out that the PSP could run homemade code and that Sony was locking down it's ability to do so, I ran out and got me a 1.50 system. It doesn't take a genius to figure out that, unless the hardware itself changes, a programmable system can always be modded to do the things that a future non-programmable system could, but once you lose that programmability, the newer systems quickly loose capabilities that older systems once had. I was most interested in using emulators, but with emulators comes the homebrew community, so that was that.
By the way, to anyone out there still looking to get a PSP, don't give up looking for 1.50 systems! I was at a store today (almost a full eight months since 2.00 systems were first shipped) and they had at least 10 brand new 1.50 value packs on display (all of the ones I could see were 1.50). These systems are still out there and I get the feeling that they really aren't that rare at all. Just keep your eyes peeled.
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