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Thread: I'll let you figure this one out for a change

                  
   
  1. #141
    Banned vettacossx's Avatar
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    gr8 work again psp monkey!!! i know the last time i had pm you about jabo of the pj64 team he had said he was to busy to help out...(lame but what do i know maybe he is) has this changed at all since zilmer has been helping out.....or do you think it may when the time comes for recompiling he could be a gr8 asset but i get the vibe hes not such a team player.....id love to be corrected....please tell me theres a chance we could have all 3 of the most knolledgable n64 peeps on this project its comming along soooo much faster im very very anxious like a lil kidd waiting for the ultra n6 back in the day!!! gr8 work and thanx in advance!!

  2. #142
    PSP Flash Coder Shilo's Avatar
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    You will figure out something PSmonkey!!!!!!!!!! Then I'll need a bigger memory stick to put some N64 roms on (right now I have a 256mb)

    It takes thousands of nuts to hold a car together, but it takes only one to shatter it across the highway

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  3. #143
    DCEmu Legend Accordion's Avatar
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    256mb seems large enough for loads of roms
    do you have that many N64 games to fill it?
    surley you could fit the emu and one rom on the 32mb stick that comes "free"

  4. #144
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    cutting down the times it has to read the MS...you could try to add some loading times there...like instead of reading the data every time it needs to,just read from point a to point b and then starts that....this way there wouldnt be any slowdown in the actual game, just some long loading times....i dont even know if that is possible it is just a guess

  5. #145
    DCEmu Legend Accordion's Avatar
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    Im guessing here but you would probably need to find out all the info on the game rom and make some sort of config file which tells the emu which bits to load when and which to remove from ram. that seems like it would work but you need to know exactly which info to load as the game progresses, that would need expert knowldedge of each rom.

    i'm bored so heres an analogy--
    a evil king expects a beautiful woman outside every window of his castle, offering themselves up to him, and there are hundreds of windows on the castle. if his demands arent met he will destroy the village. however there are only fifty beautiful women in the kingdomat at any one time, so if we know which window the king looks out of, and when, we can move the women to each window in pattern with the kings movements and he will never suspect a thing.
    of course if he spots our trickery he will destroy the kingdom..

    i dont know ive gone crazy i guess

  6. #146
    DCEmu Coder BrooksyX's Avatar
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    nice analogy. I am sure that eventually someone will think of something and it will work out perfect.

  7. #147
    PSP Flash Coder Shilo's Avatar
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    Quote Originally Posted by accordian boy
    256mb seems large enough for loads of roms
    do you have that many N64 games to fill it?
    surley you could fit the emu and one rom on the 32mb stick that comes "free"
    Yes, I have to have that many N64 roms And with the 32mb stick, you could fit none of the bigger roms like Paper Mario and Zelda.

    It takes thousands of nuts to hold a car together, but it takes only one to shatter it across the highway

    Duct Tape is like the force. It has a light and dark side, and it holds the world together

    Click here to play my other Flash games and movies!

  8. #148
    PS Beta Tester & Mod DPyro's Avatar
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    It's a good thing I have a 1GB memstick

  9. #149
    DCEmu Reviewer Shadowblind's Avatar
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    Quote Originally Posted by PSmonkey
    Few things

    4) Large roms can work. The problem is making a method that does not access the memory card for more data that often. The more mem stick reads the slower the emulation will be (like even less then a frame a second).
    the fact that they work, even 1 fps, shows how it is physically possible to use massive n64 games on the PSP. Im sure somewhere out there is a program that will do exactly what we need to make Zelda and other large games to work on PSP.

  10. #150

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    Quote Originally Posted by $n!pR
    It's a good thing I have a 1GB memstick
    Damn! I have the standard 32 MB stick. I am in need of a serious upgrade.

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