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Thread: Daedalus PSP (N64 emu)

                  
   
  1. #401
    DCEmu Old Pro V3N0M's Avatar
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    Great i am actualy susprised... first this emu comes out of no where and now improving alot day by day huge improvements this is the begging of great N64 emus coming to the psp.

  2. #402
    DCEmu Regular jwilds73's Avatar
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    I think someone made a doom port that uses the headphone buttons to allow for more inputs. Maybe you could see about mapping some of the buttons to the headphones buttons such as mapping them for the C buttons in Zelda or Mario?

  3. #403
    Daedalus PSP Coder
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    Quote Originally Posted by jwilds73
    I think someone made a doom port that uses the headphone buttons to allow for more inputs. Maybe you could see about mapping some of the buttons to the headphones buttons such as mapping them for the C buttons in Zelda or Mario?
    I've heard someone else suggest that - it certainly sounds like something that's worth looking into.

  4. #404
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    Hey StrmnNrmn what about plugins? whitch ones r u gonna start with first? Just wondering if you could start with smash bros so that could be up and running.

  5. #405
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    Quote Originally Posted by JmanUmmKay
    Hey StrmnNrmn what about plugins? whitch ones r u gonna start with first? Just wondering if you could start with smash bros so that could be up and running.
    no hese working on super mario 64 to run faster and graphics look more like the original game.

  6. #406
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    Quote Originally Posted by psphack
    no hese working on super mario 64 to run faster and graphics look more like the original game.
    I meant after he is done with Mario 64

  7. #407
    DCEmu Regular grin.ch's Avatar
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    yes, this is a beautifully done port.

  8. #408

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    Should we expect significant speed improvements in the next build in addition to the improved graphics and longer-running roms?

    Thanks for all of the hard work!

  9. #409
    DCEmu Old Pro stotheamuel's Avatar
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    wow! Amazing pictures...

    but i just wish i knew the frame rates

  10. #410
    DCEmu Reviewer Shadowblind's Avatar
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    Quote Originally Posted by StrmnNrmn
    I turn my back for a day or so and suddenly there's billions of posts to read through!



    Sometime this weekend hopefully. I fixed a problem on Wednesday night that was causing significant problems with a number of roms. The end result is that a lots of roms are running for longer without crashing now.

    I've also been spending some time writing a display list debugger which has been helping me fix various graphical glitches (notably Mario's head is now coloured correctly in the Mario64 intro ).

    Anyway I want to spend a bit more time fixing a few more issues I know about. In the meantime I've attached a few screenshots as a bit of a tease
    oh snikey, thats fricken sweet



    btw, when is r4 out? i wanna play Zelda, BAD

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