Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 28

Thread: Possible Team-up in the World of Emulating N64?

                  
   
  1. #11

    Default

    Even if they don't work together, and don't exchange any information, the source code is out and I'm sure that will be very useful to PSMonkey. HOWEVER, I would love to see a team up. I'm just not so sure StrmnNrmn has any interest in going any further with the emu.

  2. #12

    Default

    you guys rock!! so far you have both exeeded my expectations but together you will go far

  3. #13
    DCEmu Legend shadowprophet's Avatar
    Join Date
    May 2005
    Location
    IFeedOffYourFearS
    Age
    47
    Posts
    3,102
    Rep Power
    95

    Thumbs up Wow

    This whole n64 emu thing, is the best thing thats hit the psp scene in quite a while now

    Even im excited about it, and im never excited about anything

  4. #14
    Wii User shiftybill's Avatar
    Join Date
    Nov 2005
    Location
    The dark side of the moon
    Posts
    221
    Rep Power
    68

    Default

    that sounds like a good idea . . . hopefully mario64 will run better sooner

  5. #15

    Default

    Quote Originally Posted by pkmusicmaker
    Even if they don't work together, and don't exchange any information, the source code is out and I'm sure that will be very useful to PSMonkey. HOWEVER, I would love to see a team up. I'm just not so sure StrmnNrmn has any interest in going any further with the emu.
    Thats what worries me, he seems to have released the emu, in its current state out of fustration.

    Im not sure he has much intrest. Im sure monkey can modivate him though, and the positive feed back helps to, its always nice to know people like your work

  6. #16
    DCEmu Newbie
    Join Date
    Jan 2006
    Posts
    22
    Rep Power
    0

    Default

    arent they working on 2 different ideas?
    i thought pspmonkey was codeing from scratch and StrmnNrmn had just ported an emu over. i dont see what a collaboration would achieve?.. they both want the same result but are going about it totaly different ways. and if we have 2 n64 emus then the competition might throw up faster better emus then both trying to code the same 1.

  7. #17

    Default

    i hope they would teamup and actually work on releasing nice emus, so we can get the best outta our PSPs, again thx for the great release hoping it gets updated.

  8. #18
    DCEmu Old Pro The_Ultimate_Eggman's Avatar
    Join Date
    Nov 2005
    Location
    In the pub.
    Posts
    1,020
    Rep Power
    72

    Default

    well it HAS to happen..

  9. #19
    DCEmu Pro sroon's Avatar
    Join Date
    Nov 2005
    Location
    Hyrule
    Age
    34
    Posts
    726
    Rep Power
    74

    Default

    I think PSmonkey needs someone to work with because he is always buisy.

  10. #20
    DCEmu Newbie
    Join Date
    Oct 2005
    Posts
    25
    Rep Power
    0

    Default

    Quote Originally Posted by hetster
    arent they working on 2 different ideas?
    i thought pspmonkey was codeing from scratch and StrmnNrmn had just ported an emu over. i dont see what a collaboration would achieve?.. they both want the same result but are going about it totaly different ways. and if we have 2 n64 emus then the competition might throw up faster better emus then both trying to code the same 1.

    i agree with you. that's why i think're just gonna exchange information with each other... which is great (:

Page 2 of 3 FirstFirst 123 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •