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Thread: Doom Legacy update

                  
   
  1. #11

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    hmm doom legacy does not have bots, and changing map is cheating I can add new menu item "cheats" instead of virtual keyboard, that is much simpler.

  2. #12
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    Well, it wasn't the cheats I was thinking of, more the ability to enter anything you wanted (I haven't yet looked through Legacy's instructions, so I don't know what you can do with the program via the console), but I suppose that someone would like a cheat menu.

    How would I go about getting the Alien TC to work with this version of Doom Legacy, please?

  3. #13

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    If you want to run any PWAD, just put that wad to folder called "pwads" inside legacy's folder. Then new menu will appear on next run.

    And i don't think there is something interesting in console. I think doom legacy does not need console.

  4. #14
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    This is bloody great! Only thing I can't work out is how to call up the automap - any tips?

    Thanks for you hard work,
    Rich

  5. #15
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    Thaks but I can't ear the music of the game.

    Is there an option for the music?

  6. #16

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    No, automap and music is not supported.
    Music code is completly removed, and automap code is not ported to GU.

  7. #17
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    Shame about the map - are there any plans to add it for future versions? - that'd make it the definitive PSP Doom!

    Thanks,
    Rich

  8. #18

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    Maybe in future, but right now i dont' plan any update.

  9. #19
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    Very nice port!!! Thank you!
    I hope you continue to update this. I love Doom:thumbup:

  10. #20

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    This is my favorite doomn port except for no music if it had this I would just delete the the other port try to see if chilly willy can help you with the music port but awsome work anyways

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