Via IGN

Remember Turok the Dinosaur Hunter? Buena Vista and Propaganda Games sure does, and the development and publishing duo has teamed up to bring it back to next-generation consoles. But this isn't your brother's jungle seeker, the new Turok has a brand new production team, a bleeding-edge focus, and the desire to create a first-person shooter closer to the memory of the Nintendo 64 classic rather than the PlayStation 2 disappointment. To tell us all about it, Propaganda Games Vice President and General Manager Josh Holmes sat down with IGN and ended up leaving us with high hopes. Here's how it all went down...

IGN: Can you give us a little background info on the Propaganda team and tell us what kind of experience they bring to the team?

Josh Holmes: Sure. The studio was formed back in January 2005. The four founders are all formerly of Electronic Arts. Prior to Turok, Myself, Daryl, and George -- we all worked on the Def Jam series (Fight for NY and Vendetta). Before those games, Daryl and I were co-creators of NBA Street.

Anyhow, after we formed Propaganda we just started building up an incredible team. We've got people here that worked on Metroid Prime: Echoes, Prince of Persia, Need for Speed Underground, SSX, Quake IV... we have a group of people here with a ton of industry experience on really good games. But that was our goal in building the team -- using veteran talent to pull off a "Triple-A" level title.

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