GameInformer has squeezed out a few of Batman: Arkham Asylum's most intimate secrets.
No, we're not talking solutions to Riddler's challenges or tips for combating fear toxin (hint: just breathe), but rather insight into key development ingredients; like what sports team had the most support from the staff? (Answer: Arsenal Football Club.) And did you know? The game's combat morphed from a rhythm-action game to a 2D prototype that "involved colored circles bashing into each other" before it was revised into its final design.
To think: We were this close to another horrendous Batman game ...Batman started as a rhythm-action game -- and other Arkham Asylum secrets originally appeared on Joystiq on Mon, 05 Oct 2009 23:00:00 EST. Please see our terms for use of feeds.
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