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Thread: Halo Beaver Creek Alpha Mod for Iris

                  
   
  1. #1
    DCEmu Coder BrooksyX's Avatar
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    Default Halo Beaver Creek Alpha Mod for Iris

    Alright Here is my first Map: Beaver Creek.

    Please post any bugs or suggestions.

    credit goes to:
    Psmonkey for making iris
    Produkt and Sniper for their mapping tutorials
    1337pspm0dd3r for making Halo Textures

  2. #2

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    Not bad for an Alpha.

    Try making it a bit less cramped(mainly in the buildings), and try 'roughing up' the cliff.

    How long did this take you?

  3. #3
    DCEmu Coder BrooksyX's Avatar
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    Took me maybe 6 hours, but i restarted after about 1.5 hours because it was really cramped.
    Yeah so i will work on the spacing.

  4. #4

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    Nice... Are you thinking of 'joining' 1337?

  5. #5
    DCEmu Coder BrooksyX's Avatar
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    I dont know, I never really talked to him before. I would look into it though at least for the summer.

  6. #6
    PSP User coo's Avatar
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    looks nice! i just tried it,

    is there any way to get to the top of the building?

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    congrats its really good. nice job

  8. #8
    PSP User nugatron's Avatar
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    Really cool map has a lot of potential ... the only thing that bothered me was the sky... it was too boxy but other than that great map

  9. #9
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    nice but the buildings r way cramped also it would be cool if you made i more the the real map for example put that thing in the middle and you could put thouse hole things you use the ladder to get to but put the steepest slope posible cause you can go up any slope yea if it was more like the real thing it would be cooler but its nice

  10. #10
    PSP Flash Coder Shilo's Avatar
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    great map!!!!!!!

    It takes thousands of nuts to hold a car together, but it takes only one to shatter it across the highway

    Duct Tape is like the force. It has a light and dark side, and it holds the world together

    Click here to play my other Flash games and movies!

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