Develop, Holden said the tool helps map and control memory usage in games, which became necessary during the development of LittleBigPlanet.
"It would be great if we could release it for people to use," Holden told the crowd during a Q&A session following his keynote address. "We could definitely get it released to PS3 developers with little difficulty." The tool, named HeapMon, allows software to make and manage numerous requests of the PS3's hardware memory.
However, before Media Molecule is able to hand the "very simple tool" off to other development teams, Holden clarified that Sony would first need to approve the decision. We suspect an online petition is in the works, because they work.Media Molecule wants to share PS3 memory tool with devs originally appeared on Joystiq Playstation on Tue, 17 Nov 2009 19:14:00 EST. Please see our terms for use of feeds.
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