In the 1940s, 1950s and right on through the 1960s, Hollywood churned out war epic after war epic. Sure, we still get war movies, but Hollywood isn't exactly popping them out bam bam bam. Video game developers are. But why?
Let's get the obvious out of the way — these games make serious dough.
"Business leaders have an opportunity to... reverse an alarming trend of not recognizing the sacrifices made by the men and women of our military service," CEO Robert Kotick tells Victor Godinez at the Dallas Morning News. Business leaders also have the opportunity to make a gajillion dollars on the backs of those sacrifices.
But, that's being jade — perhaps too jade. Video games like Call of Duty: Modern Warfare have not been critical of the military like many war films of this past decade have. What's more, war, for better or worse, is an ideal setting for a video game. There's conflict, shooting, objectives — the laundry list goes on and on.
As Godinez points out, video games are filling that gap left by Hollywood.
"The last Brothers in Arms video game," developer Randy Pitchford says, "if that was a movie shot in live action, could never exist because it would cost a billion dollars."
Video games take command of war epics as movies retreat from recent conflicts [Dallas Morning News]
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