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Thread: Developers Database

                  
   
  1. #11

    Default Re: Developers Database

    [quote author=law link=board=Dev;num=1083704505;start=0#4 date=05/06/04 at 10:39:25]I talked to metafox...[/quote]And I never did respond with the info. Sorry about that. :-[

    Well, I'll go about it here. Prepare for an online life story in just a few lines

    - Name: Mickey McMurray

    - Nick: MetaFox - also the artist formerly known as Lopantu and Bender - as well as CaptainDread and ChickenO on IRC DalNet, KingPrankan for a short time on AOL in 1996, and Ars0ft briefly on IRC EFNet.

    - Age: 25

    - Occupation: Cyberdog Castle

    - Develops for: PC, Dreamcast, GBA, NGPC, GP32, Saturn

    - Joined DCScene @ 1998. I was following the reverse engineering of the Dreamcast from the time it was released. Started programming for the Dreamcast in 2002.

    - Current projects: Every one of my projects I am currently still actively working on: DCGen, Adventures of Gus and Rob, Chikugoyaku, Mike Siecieska's Motocross, Dream'n'Play, Construction Obstruction, Insect Invasion, Penguin Skiing, LaserDC, Allegro on DC Project, Web Browser on DC Project, xRick DC, raw DC. Also Adventures of Gus and Rob NGPC which I have plans for linking up with Adventures of Gus and Rob DC, and Pengo NGPC which will have some form of linkup with Penguin Skiing for DC.

    - Most important projects: at the moment Chikugoyaku and raw DC

    - homepage:
    http://www.cyberdogcastle.com/
    http://www.consolevision.com/members/metafox/
    http://laser.sourceforge.net/
    http://www.emucamp.com/laser/
    http://www.emucamp.com/dcgen/

    - UIN / IRCchannel / MSN / jabber / other messenger infos
    MetaFox on Xelium #consolevision (visit daily)
    MetaFox on Cheatlist #dcemu (visit occasionally)
    MrMetaFox on AIM (only use if asked to sign on)

    Developmental Ideas (I have way too many ideas buried in the back of my brain, so I'll just post a few here):

    1) Massive Multiplayer Online Graphical Adventure game (In the LucasArts style). A MMORPG with no fighting, puzzles to solve, and several storylines for each puzzle solved. Plus, expandibility so as not to let the adventure go dull after all the quests are completed.

    This could actually be created within the Dreamcast MMORPG - have a world seperate from the main game with a different set of rules. (No fighting, attributes are used differently - the class of the character you chose could even help to solve puzzles - but it shouldn't be necessary - so you can complete the puzzles no matter what your class). You could also have attributes set to your character that are improved when you complete the adventure quests - so that you can roam in between worlds - and improve your character so that it's qualities can be used in whatever setting you are in.

    2) GBA/DC link cable for use with e-reader games. e-Reader games would be the barely used GBA type so that it would act as a loader for Dreamcast functions. You could create a game on the DC, and have the e-reader loader send data over the link cable, be read by the DC and loaded into the game. Much like the Animal Crossing-e cards do for Animal Crossing for the Gamecube.

    3) Usage of the NGPC/DC link cable. The same prospect of the GBA/DC e-reader link but without the extra cool-factor of the cards.

    4) And of course GP32/DC link cable usage, with the same ideas of the previous two link cables.

  2. #12

    Default Re: Developers Database

    (Curse the quote button) > Sorry for the double-post.

  3. #13
    DCEmu Coder
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    Default Re: Developers Database

    hmmm..
    http://homebrew.dcemulation.com/kamjin/
    I think all of the info is there..

  4. #14
    DCEmu Regular WHurricane16's Avatar
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    Default Re: Developers Database

    Btw, I don't think I ever praised you for figuring out the Rumple stuff. I love you, guy

    /me exerts his man-crush.

  5. #15
    DCEmu Coder
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    Default Re: Developers Database

    Man Crush accepted! : and Thanks!

    I'm hopeing people will start to use the rumble in games
    more often.. it adds a nice effect.. I think Ian is gonna
    write some sorta of P0rn game using it :P

  6. #16
    Dream Coder
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    Default Re: Developers Database

    HAHA! he said that to mee to :P
    If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!

  7. #17
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    Default

    I am sorry for offtopic but I am new here and please forgive me
    How can I write something for Saturn I mean coding[programming] this console . Is any special editors or compilators or special software for Mac or PC ?

  8. #18

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    Rockin-B should be a good address for getting started with coding for Sega Saturn:

    http://www.rockin-b.de/downloads.html

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