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  1. #1
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    Default Developers Database

    Yesterday one of our Spanish Coding Friends and also Staff member at DCEmu UK, Propeller came up with the idea of a Developers Database, where all Dreamcast scene developers put down their details, projects done, expertise in what areas etc. So for V2 of our site we would like all of you coders who have released any Dreamcast demos, apps, games, dev stuff too to start in this topic so that we can add a valuable addition to the site and community for V2 of our site and the scene as a whole.[br][br]Thanks for any of your time its much appreciated.

  2. #2
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    Default Re: Developers Database

    Well, a big thank you goes to you, wraggster.

    My initial purpose was not only to build up a catalogue of developers, but to summarize the development/porting/designing ideas that the DC scene developers have. That's the real point on doing this... Some of us got *big* development ideas, and so often we don't have enough time to work on them, but if we publish them here, anyone willing to contribute can take a look and see if there's anything interesting for her/him.

    I'll post tomorrow my ideas, profile, past work and all that stuff. I'm highly excited about doing this "developer directory", because I know that there are lots of great ideas in the Dreamcast/gp32/any programmers' minds that don't get implemented because of different reasons.

    You'll see tomorrow what kind of ideas I'm talking about. This scene has got an exponentially growing future.

    Propeller

  3. #3
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    Default Re: Developers Database

    Hi everyone, as I promised, here's my reply to this post, "filled form" style ;D hope that Wraggy adapts it well to php pages...

    Name: Propeller.
    Age: 25.
    Occupation: Biochemical research.
    Develops for: Dreamcast and GP32.
    Technical interests: Console hardware, asm programming, extreme efficiency at code execution, cross-platform applications, hardware tweaking, emulation, virtualization, network applications, operating systems, middlewares, open source stuff, free documentation, graphical design (2D only for the moment) and connectivity of heterogeneous systems.

    Have worked on:
    * DCFreeDev 1.0 (spanish version), an Integrated Development Environment for PC and Dreamcast, using nearly every library developed for DC, and providing a compilation of utilities for DC development. Used Dev-cpp as editor and project manager.
    * DCMolView 2.3 (english version), a propietary tool designed for viewing macromolecules using a Dreamcast. Supports some cool peripherals such as stereo googles (just normal googles with some mirrors, nothing of interest...) and analog gamepad for rotating, displacing and zooming of the macromolecule. Due to memory restrictions, there's an upper limit to the number of aminoacids the program can handle, but I'm trying to fix it so that number could be greater. Unfortunately, as I said, this is a propietary work because of my contract to the university, and I can't spread it, but sure I'd post some screenshots or videos if you wanted me to.

    Work In Progress:
    * DCFreeDev 1.1 (english and spanish version). I'm going to release it in english first, and then, a special spanish version for MadriDC, that hopefully will be included at the CD edited for that event.
    * m68K, an asm core for Dreamcast of the Motorola 68000 processor. This work is, at least by my side, in the early stages of the initial documentation, but will be boosted after MadriDC.
    * GpPhoto, yet another picture viewer for GP32, but implementing picture prefetch, buffering, picture effects and some more cool stuff, and, as it's a program installable on a SMC, it shows the pictures taken with your camera (old samsungs, olympus, etc...) right out of it.

    Development ideas: I've got some ideas that I'd implement in the future if nobody does it before (but this is the purpose of this section, that somebody who likes them takes these ideas and implement them, working with me or without me):

    * Another link cable for the DC-GP32 pair. Yeah, I know, dreamcast-scene announced it... but I haven't seen any documentation nor pin diagrams at their website. Also, the purposed design, as I can guess from the sample pictures (looks more like a photoshop trick, anyway...) is lacking some good possibilities that another design would provide. My proposal is to implement the cable using Dreamcast's gamepad port. So, you can do everything that a normal link cable would do, plus the possibility to transparently run a VMU emulator on the GP32 and use it with your Dreamcast games, exploit the compatibility of the savegames coming from common emulators (nester is a good example, and maybe openSnes soon, also that sms emulator...) and continue on the Dreamcast a saved game played previously on the GP32... everything could be emulated, and this cable would add lots of fun to both console owners. I'm doing a design preview after MadriDC, so, if you're going to that anual meeting and are interested on this, please contact me before I do it.
    * Hardware acceleration for PCSX-DC. Yes, this is cool. My previous experience with KGL may help here... This one is also beginning after MadriDC, in cooperation with Chui, but lots of help will be needed.
    * Improve the Fenix interpreter. This is a DC and GP32 project, as Chui ported it to both systems and would like to speed up that interpreter (GP32 gets a bit exhausted when running this one... anyway, it's playable speed, but needs more work).
    * Gp32sdk replacement. Also, a project in coordination with Chui. He has done an impressive work building his replacement for gp32sdk, but still needs help, and I'm going to join him as soon as possible in this one. Also, help would be gladly received, but remember that a minimal ARM9 arch. knowledge is needed.
    * GP32 RF file transfer protocol. This is a huge one, guys... This approach needs things such as mutual identification protocol, session management, error detection and correction... lots of nice work to do!

    Developers I'm working or have worked with (will be updated frequently): Chui, Mekanaizer, Ron, Pablo.

    Well, this is my profile, and hope that other developers do the same to provide the community with enough information...

    Thanks for your time.

    Best regards,

    Propeller

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    Default Re: Developers Database

    There is a post at CV that MetaFox started that sort of fits here. Maybe someone should copy/paste that info into this topic.

    MetaFox made a post, Dan Potter made a post, and BlackAura said everything he is doing is on hold.
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    I Refuse To Help Anyone That Says They've Tried Everything.

  5. #5
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    Default Re: Developers Database

    I had the same idea. www.dc-alive.de is already reserverd and ready for it. I talked to metafox, and did a post a while back on the dcemu boards, nobody seemed to be very interested. IŽd be glad to put all the infos up on the page. My idea was brief descriptions of the coders maybe with pics if they like

    - Name / Nick
    - Joined DCScene @
    - Current projects ( though this one will be hard to be uptodate with )
    - Most important projects
    - homepage
    - UIN / IRCchannel / MSN / jabber / other messenger infos
    - email

    should keep it rather short i think, hopefully this time ppl will participate ^^

  6. #6
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    Default Re: Developers Database

    The most valuable information are the development ideas... I'm not willing to create a social "club" of developers, nor do I want to show to the public my instant messenger address. Apart from this criticism, I like the idea, and would like to thank you for your support. You can use any of the data I wrote on this topic to create a record about me on your website, there's not any problem about it.

    I don't have a homepage as a developer... and was thinking about asking wraggster about some web space to publish my info and projects, but I think that, with this developer database, everything I wanted to publish would be there, and there's no need for more.

    Thanks a lot,

    Propeller

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    Default Re: Developers Database

    propeller, can u send me your msn / icq / irc adress ? i wont make it public, but i need to talk to you

  8. #8
    DCEmu Regular WHurricane16's Avatar
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    Default Re: Developers Database

    [img]www.storm-studios.net/info.jpg[/img]
    Name / Nick
    Will Sams (Storminator16/WHurricane16)
    Age
    27
    Occupation
    Cable/Broadband Technician
    Joined DCScene @
    October 2000
    Current DC projects ( as of May 2004 )
    Misadventures of Crystala & Tido
    Previous Projects
    -Catz n' Dogz
    -Defendguin DC (port)
    -Vectoroids DC (port)
    -various code examples of SDL programming & some network programming for DC
    Most important projects
    Misadventures of Crystala & Tido
    homepage
    http://www.storm-studios.net
    UIN / IRCchannel / MSN / jabber / other messenger infos
    Yahoo - Storminator16
    AIM/AOL - Will Sams III
    email
    [email protected]

  9. #9
    Won Hung Lo wraggster's Avatar
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    Default Re: Developers Database

    any webspace any developer needs can be sorted

  10. #10
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    Default Re: Developers Database

    Fine by me, Wraggster, you'll be required to host the english version of DCFreeDev, which is going to be (at least in its spanish version, I may release the english one earlier) available on MadriDC.

    Propeller

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