Vanquish media unveiling in Tokyo, creator Shinji Mikami outed the action/shooter game's lack of multiplayer functionality. "That's the main reason we're keeping Vanquish as a single-player experience -- to deliver the level of impact, the level of detail and the visuals we want to offer," Mikami offered at the press event, reports Eurogamer.
Apparently, due to the fact that the single-player game is "very intense" and "full of action," a multiplayer component would require "shaving a lot of things off" in order to make them work. It would seem that Mikami's more interested in Vanquish's main campaign impressing than the title having legs, though he would argue that a tacked-on multiplayer does little in the interest of serving gamers. "It kind of boils down to whether you have the multiplayer but you don't have that much impact, and end up being like everyone else ... or even below par." Yep, we're just as shocked and appreciative of his refreshing honesty as you are.
Mikami explains why Vanquish is single-player only originally appeared on Joystiq on Fri, 05 Mar 2010 16:30:00 EST. Please see our terms for use of feeds.
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