Platform holders are obligated to produce cutting edge, commercially risky games, Sony has told MCV.
“It’s one of the roles of a platform holder,” SCE UK sales director Mark Howsen said. “We’ve got to do that, to push boundaries as well as pushing strong franchises across their various iterations.
“Ultimately, the industry is dependent on creativity, new product and new ideas. As soon as we stop doing that then we’re all in trouble.”

http://www.develop-online.net/news/3...ty-to-innovate