After posting an $18 million dollar net loss today, Activision spoke via conference call on development for all three next-gen platforms: "[360 to PS3 porting] has always been a core focus and strategy and ours... we're encouraged. We are starting to port elements from the 360 to the PlayStation 3, and also from current-gen platforms into Nintendo Wii." We're guessing that by using the word "encouraged," porting or development for PS3's Cell processor is either moving along nicely or it's a pain. And it sounds like Wii is a glorified GameCube in terms of tech specs. But wait, there's more!

Gamasutra writes: "A follow-up comment noted that, of the three next-gen platforms, there are '...many more similarities between 360 and the PS3, and we are getting the benefits over all 3 platforms in art and animation investment', implying, perhaps, that more complexity in terms of polygon counts and animation blending is available on the Wii than current-gen machines."

So let me get this straight: Wii is a super-glorified art and animation investment?