Page 1 of 4 1234 LastLast
Results 1 to 10 of 35

Thread: SpiceBoy GB/GBC Emulator R2 Released!

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    52
    Posts
    139,552
    Blog Entries
    3209
    Rep Power
    50

    psp SpiceBoy GB/GBC Emulator R2 Released!

    News via PSP3D

    Arguru and Robert A. have just released a new version of the SpiceBoy GameBoy/GameBoy Color homebrew emulator for PSP. The emulator offers full speed FPS emulation of all GB/GBC ROMs, based off of some code from InfoBOY, a Win32 GB/GBC emulator, but mostly handcoded, offering emulation as well as Homer's RIN (considering it's the second release, R2 (Release 2), updated in under a day). This brings the entire project's code time to be under 2 days, in fact, only a few hours, as the new update only took an hour to fix! Great work, talk about fast coding!

    New features/fixes in SpiceBoy R2 include:
    - Major GameBoy Color ROM color glitch fixed.
    - Basic ROM browser added.
    - Some fixing of audio glitches.

    Download and Give Feedback/Compatibility Via Comments

  2. #2
    DCEmu Old Pro BL4Z3D247's Avatar
    Join Date
    Jun 2006
    Location
    BL4Z3D 24/7 in CT
    Posts
    1,970
    Rep Power
    80

    Default

    R2? i didn't even see a R1, wow more robots? lol

  3. #3
    Fidei Defensor Basil Zero's Avatar
    Join Date
    May 2006
    Location
    Omni
    Posts
    1,674
    Rep Power
    75

    Default

    lol, i knew there was going to be another release soon, keep up the good work

    Adding it as the R series eh? interesting choice!

  4. #4

    Default

    R choice just like the n64 one lol but good to see an update on this.

  5. #5
    DCEmu Regular siulmagic's Avatar
    Join Date
    Jun 2004
    Location
    PR Isla de la Muerte
    Posts
    341
    Rep Power
    74

    Default

    great release keep up the good work

  6. #6
    DCEmu Legend Video_freak's Avatar
    Join Date
    Dec 2005
    Location
    Bay Area, California
    Posts
    2,892
    Rep Power
    104

    Default

    Thanks for the release Arguru and Robert A.!

  7. #7
    DCEmu Old Pro BL4Z3D247's Avatar
    Join Date
    Jun 2006
    Location
    BL4Z3D 24/7 in CT
    Posts
    1,970
    Rep Power
    80

    Default

    Quote Originally Posted by Video_freak
    Thanks for the release Arguru and Robert A.!
    yeh thanx awsome release, couldn't see the pokemon when fighting though(pokemon yellow), but i'm sure they know about it

  8. #8
    DCEmu Rookie
    Join Date
    Jan 2006
    Posts
    133
    Rep Power
    67

    Default

    Bug:
    If you change the folder names to "__SCE__Spiceboy" and "%__SCE__Spiceboy" to hide the corrupt icon, then the emulator doesn't find the ROMs you place inside the ROMs folder.

  9. #9
    DCEmu Legend Video_freak's Avatar
    Join Date
    Dec 2005
    Location
    Bay Area, California
    Posts
    2,892
    Rep Power
    104

    Default

    Thanks for informing us jinqui242.

  10. #10
    DCEmu Old Pro BL4Z3D247's Avatar
    Join Date
    Jun 2006
    Location
    BL4Z3D 24/7 in CT
    Posts
    1,970
    Rep Power
    80

    Default

    Quote Originally Posted by jinqui242
    Bug:
    If you change the folder names to "__SCE__Spiceboy" and "%__SCE__Spiceboy" to hide the corrupt icon, then the emulator doesn't find the ROMs you place inside the ROMs folder.
    that's why i love custom fw

Page 1 of 4 1234 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •