News via http://forums.daedalusx64.com/viewto...t=2640&start=0

DaedalusX64 is the best Nintendo 64 Emulator available exclusively for the PSP. To eliminate some frequently asked questions: No, the Emulator is not perfect, so any graphical bugs, or speed issues are considered normal. Yes, the audio does not always play full speed and can cause the Emulator to crash. The latest compiled rev of DaedalusX64 can be found below, and I will try my best to upload the latest rev when I'm aware of it's commit. Thank you DaedalusX64 Team, and keep up the hard work.

What's changed in this revision:
Revision 583
[+] Rewrite fillrect using ucodef and integers (about 2x faster) Thanks Corn!
[!] Tweak scissoring in texrect to use integers (Corn)
[!] Huge clean up in our blendmode file, also made first cycle check in blends optional ( we'll see if anything gets broken..)
[+] Added "gold color ip" to help to create blends that need gold effect (just call c32::Gold withing blends)
[~] Corrected OOT mystical stones blend (doesn't look null anymore)
[~] Corrected OOT's horse dust blend (Corn)