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New review, 632, X64 to Daedalus, the famed Nintendo 64 emulator for PSP. The build today does not introduce new features but fixes some bugs, thus improving the overall stability of the emulator that I remember, it is also compatible with the latest available HEN.
More to follow.

Rev.632 Changelog:


Revision 632
- Merged from Daedalus-Dev branch:
- Implemented blendMode maker (blendmodes can be made in real time now, and now is really easy for anyone to make blendmodes) - Corn
- Fixed Display Debugger not working in Paper Mario - Corn
- Debug build compiles again (got broken in 630) - Corn
- Corrected That Caused regression DKR and other games to crash
- Disable loop opt for Cybertiger (fixes crash When starting the game)
- Corrected regression That broke pokeballs in Pokemon Stadium 2
- Merged from branch Daedalus-N64:
- Delay initialize MediaEngine. So That We Can suspend if we do not use Async Sound. (If you use async sound once, before you exit to XMB, you can not suspend anymore.)