News via http://www.dreamcast.es/news.php?readmore=428#comments

What Dreamers ? Bored? Will come, maybe what comes in the next few hours I encourage a little ... or not. I present to ODE (Open Dynamics Engine) .

ODE is a library of high-performance, open source to simulate rigid body dynamics. It is stable, mature and independent of the platform made in C / C + +. Has joint types and integrated mechanism of collisions with friction. ODE is useful for simulating vehicles, objects in virtual environments and virtual creatures.

ODE and made headlines early in the Dreamcast homebrew. In 2003, L @ Cible ported an early version of this library (0.03 I think), and used it in an impressive technical demo (which you can try here: http://dcstuntracer.sourceforge.net/ )

What you have here is the LAST version of the library ready to be compiled and used in KOS environment (ie, Dreamcast). In a moment the news comes fun: D