News via http://www.psp-hacks.com/2011/03/01/...homebrew-demo/

Coded in C, the game engine, with a touch of Lua for level definitions, is Meastnt and Geecko’s gSquare. The “g” stands for gravity and the square.

N+ like isn’t it? gSquare also makes use of Geecko’s gLib2D, aalib and intraFont-G. Consider this version a demo; a final version is expected for release in the PSP Genesis Competition, which is said to be even cooler … so be there or be square

http://www.xtreamlua.com/forums/view...p?f=101&t=6095

Download Here