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Thread: PSP: CPS2PSP beta 2 With Palette Fixes Released

                  
   
  1. #11
    DCEmu Rookie BlackJack23's Avatar
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    Good Work NJ

    b8a: I love your new title!
    DCEMU Translator ROFL

  2. #12
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    Thanks NJ. I tested this games:

    1944: The Loop Master (US)
    19XX: The War Against Destiny (US)
    Alien vs. Predator (Euro)
    Armored Warriors (Euro 941011) - requires Armored Warriors (Euro 941024)
    Battle Circuit (Euro)
    Capcom Sports Club (Euro)
    Cyberbots: Fullmetal Madness (US 950424) - requires Cyberbots: Fullmetal Madness (Euro 950424)
    Darkstalkers: The Night Warriors (Euro)
    Dimahoo (US)
    Dungeons & Dragons: Shadow Over Mystara (Euro)
    Dungeons & Dragons: Tower of Doom (Euro)
    Eco Fightres (World)
    Giga Wings (US)
    Mars Matrix: Hyper Solid Shooting (US)
    Marvel Super Heroes (US) - requires Marvel Super Heroes (Euro)
    Marvel Super Heroes Vs. Street Fighter (US) - requires Marvel Super Heroes Vs. Street Fighter (Euro)
    Marvel Vs. Capcom: Clash of Super Heroes (Asia) - requires Marvel Vs. Capcom: Clash of Super Heroes (Euro)
    Mega Man 2: The Power Fighters (US)
    Mighty! Pang (Japan)
    Night Warriors: Darkstalkers Revenge (US)
    Progear (US)
    Ring of Destruction: Slammaster II (Euro)
    Street Fighter Alpha: Warriors Dreams (Euro)
    Street Fighter Alpha 2 (US)
    Street Fighter Alpha 3 (US)
    Super Gem Fighter Mini Mix (US)
    Super Puzzle Fighter II Turbo (US)
    Super Street Fighter II Turbo (World)
    Super Street Fighter II: The New Challengers (World)
    Vampire Savior: The Lord of Vampire (Euro)
    X-Men vs. Street Fighter (US 961004) - requires X-Men vs. Street Fighter (Euro 961004)
    X-Men: Children of the Atom (Euro)

    All tested games is working.

  3. #13
    DCEmu Rookie NovaKane's Avatar
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    Exclamation Yo...

    Is there a translator out there who can let NJ know that Super Street Fighter II Turbo is still missing a lot of animations/sprites (the map, life bars, super bar, the intro of the game is missing animations too). Also, when doing certain special moves or attacks, the characters will disappear for a second. I know I'm not the only one that noticed this.

    I would just settle with SSF2 but SSF2T has adjustable speed.

  4. #14

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    maybe its because you have frameskip on.

  5. #15
    DCEmu Old Pro M!ckeY's Avatar
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    lol, yeah..frameskip will do that to you

  6. #16
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    Hi

    I download the file and it not working. I'm using 2.6
    What do you mean by change the name CPS2PSP_3ccaece6? Do you mean the Eboot.PBP? Thnks


    Quote Originally Posted by b8a
    Here's yet another quick release from everyone's favorite 90's era arcade emulator porter, NJ. He has now updated his CPS2PSP emulator to beta 2 in order to address some palette issues.
    What's Changed beta 2
    -Made a fix for a new problem that occurred in some games due to a change in the palette processing. There are no changes other than the palette. Even the state save data can be used exactly as it is from the beta version.
    Additionally, he added some new information for TIFF loader users:
    I forgot to add this to readme_cps2.txt, but when using this under the TIFF loader, please add the text below to the appropriate file. When added to the GTA loader, memory decreases so please don't add it to that version. If you already added this portion for text 5/beta, then all you need to do is change [CPS2PSP_3ccaece6] and the ebootname in the first line.
    The value in the first line can be determined through the EBOOT_signature.exe program that is included with eLoader 0.98.

    [CPS2PSP_3ccaece6]
    #************************************************* ************************#
    #* CAPCOM CPS2 Emulator for PSP beta 2 *#
    #*-----------------------------------------------------------------------*#
    #* LOADER: 0.98 *#
    #* TIFF: 2.0 - YES : Only the small size games can be played. *#
    #* GTA: 2.0 - YES *#
    #* GTA: 2.01 - YES *#
    #* GTA: 2.5 - YES *#
    #* GTA: 2.6 - YES *#
    #************************************************* ************************#
    ebootname=CPS2PSP beta 2
    limitedMemoryManager=Y

    Download and Give Feedback and Compatability Reports Via Comments

  7. #17
    DCEmu Rookie NovaKane's Avatar
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    Quote Originally Posted by psp828
    maybe its because you have frameskip on.
    I have frameskip off. Actually this problem has existed since Test Version 5. SSF2T worked fine on Test Version 4 though.

    Try it and you'll see what I'm talking about.

  8. #18
    DCEmu Regular siulmagic's Avatar
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    great update

  9. #19
    DCEmu Pro emuking's Avatar
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    really good update i love mvc so much !!!

  10. #20
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    Hey

    I was wondering if I could get some help getting this emulator to run properly.

    I'm new to regestering but not so new to the psp hombrew scene. I have a lot of different emulators and applications on my psp, but I can't seem to get the whole ROM, Cache, and Converter thing figured out for the CPS2 Emulator. If anyone could help me out I would greatly appreciate it.

    Wing

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