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VCMI is a free implementation of the Heroes of Might and Magic 3 WoG engine.


Quote:

Posted: 2008-02-10, 15:12 Changelog
0.83 -> 0.84 (Mar 01 2011)
GENERAL:
* Bonus system has been rewritten
* Partial support for running VCMI in duel mode (no adventure map, only one battle, ATM only AI-AI battles)
* New artifacts supported:
- Angellic Alliance
- Bird of Perception
- Emblem of Cognizance
- Spell Scroll
- Stoic Watchman

BATTLES:
* Better animations handling
* Defensive stance is supported

HERO:
* New secondary skills supported:
- Artillery
- Eagle Eye
- Tactics

AI PLAYER:
* new AI leading neutral creatures in combat, slightly better then previous



0.82 -> 0.83 (Nov 01 2010)
GENERAL:
* Alliances support
* Week of / Month of events
* Mostly done pregame for MP games (temporarily only for local clients)
* Support for 16bpp displays
* Campaigns:
- support for building bonus
- moving to next map after victory
* Town Portal supported
* Vial of Dragon Blood and Statue of Legion supported

HERO:
* remaining specialities have been implemented

TOWNS:
* town events supported
* Support for new town structures: Deiety of Fire and Escape Tunnel

BATTLES:
* blocked retreating from castle