The Kinect hacks keep rollin', and we just keep on lovin' every one of 'em -- despite most being decidedly non-practical. This one actually is, created by Sebastian Pirch at 3rD-EYE, a media production company. He's made a free-space 3D modeling tool using a Kinect camera to track his hands, which he uses to create points in space and draft a model. To provide greater control he then made two Arduino-powered gloves that detect finger touches -- basically DIY Peregrines. Using different connections of finger-presses he can move the entire model, move single points, create new points, create new polygons, and basically do everything he needs to do to create a mesh, which can then be imported into 3ds Max for further refinement. He even manages to make it all look fun, thus besting Lockheed Martin's similar system that's powered by zombies.

http://www.engadget.com/2011/03/15/k...ee-space-vide/