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Thread: DeSmuME SVN r4037

                  
   
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    Won Hung Lo wraggster's Avatar
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    Default DeSmuME SVN r4037

    News via http://www.emucr.com/2011/06/desmume-svn-r4037.html

    DeSmuME SVN r4037 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

    DeSmuME SVN Changelog:
    r4031
    gtk: open recent should behave the same as open

    If running, pause before loading a new rom

    From Jan Bücken (nooris), #3288654
    r4032
    gtk: call launch after rom reset

    Jan reports that if you call reset when a game is paused
    the statusbar would wrongly report the game as playing
    when it is actually paused. Jan's attached patch removes
    the call to desmume_resume() and the status bar update.
    I think the intent here is different and the plan was to
    reload the game so just call Launch directly as already
    Jan noticed it would do the right thing.

    Based on a patch from Jan Bücken (nooris), #3288654
    r4033
    gtk: remove variable set but not used reported by gcc
    r4034
    List Jan's contributions to wx frontend in Changelog.
    r4035
    Changelog: oops, remove duplicated line
    r4036
    wx: Add ability to clear recent file list

    From Jan Bücken (nooris), #3301520
    r4037
    gtk-glade: Fix wrong savestate slot, bug #3305716

    satelight reports the menu item position for savestates does
    not match the slots they are saved.
    As zeromus explains the pattern should be:

    F1 saves to ds1
    F2 saves to ds2
    F10 saves to ds0
    recent savestates list looks like:
    1 myfile.ds1 F1
    2 myfile.ds2 F2
    ...
    0 myfile.ds0 F10

    Based on a patch from satelight.

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