for starters, an analog stick or two.
also, if Sony's gonna bitch over people making homebrew for the xperia, then they need their own proprietary OS. Google's Android was set out for open source and development.
It came with a bang, but even Sony Ericsson's Xperia Play seems to have already become yesterday's treasure in a world swamped with dual-core superphones. Still, the Play remains the only Android phone on the market with a full-on slide-out gamepad, and while the library's still lacking, there's oodles of promise here. And that, friends, is where you come in. For those that forked over whatever it took to snag one, we're anxious to know how you'd do things differently. We're guessing that SE didn't sink an absurd amount of resources into this thing without a successor in mind, so what are you hoping to see in Revision B? A higher-res display? A few more buttons to mash? Ice Cream Sandwich? Get as crazy as you wanna be in comments below, won't you?
http://www.engadget.com/2011/06/26/h...s-xperia-play/
for starters, an analog stick or two.
also, if Sony's gonna bitch over people making homebrew for the xperia, then they need their own proprietary OS. Google's Android was set out for open source and development.
#1 Let Nintendo, MS or Apple run Xperia Play
#2 Errr that's it really. Obviously analog sticks would make a huge difference but letting any of the competitors run it would make an even bigger difference because they would make the most of it instead of sitting back and hoping people buy it.
Hello , is there a way to tweak the analogs sensitivity?
They are too fast , i want to lower sensitivity.
How do i run PS1 games on it?
I only have only one PS1 game , Syphon Filter that came with the phone , controls are fine exept that analogs sensitivity is too high.
Thats why i want to lower it.
Last edited by PSPFR3AK; June 28th, 2011 at 10:28.
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