Gamers will be able to tone down Zelda: Skyward Sword's obtrusive HUD in the game's full release.
The final version will include three HUD settings - Standard, Light and Pro, reports IGN.
Standard is the bloated HUD version used by Nintendo in previous screenshots. It dumps a replica of the entire Wii remote on-screen, with each control labelled.
Light will rid you of the remote graphic, but the buttons remain.
Pro is your option if you want to clear the screen of clutter completely. It just leaves health, shield strength, rupees and stamina amounts in the upper left corner of the screen.
The opening act of the game is a control tutorial that has you rescuing Zelda's lost pet Mia.
The game's HUD in 'Standard' mode - thankfully optional.

Skyward Sword moves closer to providing dialogue for silent protagonist Link than ever before. Players are able to choose different ways of responding to direct interaction with other players, according toGamesRadar.

http://www.eurogamer.net/articles/20...-skyward-sword