Valentines Day
Page 5 of 6 FirstFirst 123456 LastLast
Results 41 to 50 of 53

Thread: Homebrew Enabler for 2.71 revision C

                  
   
  1. #41
    DCEmu Newbie
    Join Date
    Jul 2006
    Posts
    5
    Rep Power
    0

    Default systemctrl_dh.prx incompatible with usbhostfsDLX.prx

    I use Wedge's DLX2 mod and had some problems integrating the two.

    In case anyone else has the same problem, I did some testing and narrowed it down to the fact that the usbhostfsDLX.prx from the Wedge's DLX2 mod seems to be incompatible with the systemctrl_dh.prx mod from Dark Alex.

    In pspbtcnf.txt and pspbtcnf_game.txt, try commenting out the line that looks like:
    ms0:/dh/kd/DLX/usbhostfsDLX.prx
    by putting a # in front of it, like so: #ms0:/dh/kd/DLX/usbhostfsDLX.prx

    this worked for me, now I can boot into Devhooked 2.71, run some 1.0 Eboots, and still access the DLX2 menu system.

    By commenting out usbhostfsDLX.prx though, you lose the ability to stream umd images off the PC over usb. If you never did then, then no loss.

    Cheers,
    nk64.

  2. #42
    DCEmu Old Pro BL4Z3D247's Avatar
    Join Date
    Jun 2006
    Location
    BL4Z3D 24/7 in CT
    Posts
    1,970
    Rep Power
    62

    Default

    Quote Originally Posted by Kramer
    All you have to do is drag the dh folder and the folders from the MS_ROOT folder into the root of your mem stick except delete the PSP folder first you wont need any of the files in that. Then you can load up non kxploited usermode homebrew in devhook and you dont have to worry about running the overflow tif either.

    hopefully that made sense (dyslexic)
    yeh i figured thats all u did, and i don't need to run the patch everytime? thats freakin' shweeeeet and oh don't worry my girlfriend's dyslexic too and i understood everything thanx

  3. #43
    DCEmu Regular potatoman's Avatar
    Join Date
    Aug 2006
    Location
    Nowhere and everywhere at the same time...
    Posts
    261
    Rep Power
    49

    Default

    DA RULES! DA RULES! DA RULES! DA RULES! DA RULES! DA RULES! DA RULES! DA RULES!
    once he gets most kernal hb running im sooooooo gonna upgrade!
    cant b boverd 2 do it in devhook, too busy playing smash gpsp, hence me not updating

    oh yeah, juust once more,
    DA RULES!

  4. #44
    DCEmu Newbie
    Join Date
    Jul 2006
    Posts
    6
    Rep Power
    0

    Default

    why can sony just make PSP firmwares compatible with homebrew??that sucks!

    -----| |
    | |

  5. #45
    PSP Flash Coder IndianCheese's Avatar
    Join Date
    Jul 2005
    Location
    The Burgh, PA 'n at
    Age
    27
    Posts
    1,106
    Rep Power
    60

    Default

    Exactly what files are written to the flash, and in what directories?
    You don't need to know my mental status. You probably don't want to, either.

    September 5th, 2005:
    Quote Originally Posted by F34R
    There wont be a N64 emu on the PSP. Not one that is playable anyways.
    Need LocationFree help? Send me a PM!


  6. #46

    Default Whats The Big Deal?

    IS this better than eloader 99

    i am currently using eloader 99 to run homebrew, should i scrap it and use this instead?

    Is it better


    PS: Sorry i'm a relative Noob o homebrew

  7. #47
    PSP User razorak's Avatar
    Join Date
    Jun 2006
    Location
    Virtual Reality
    Age
    28
    Posts
    867
    Rep Power
    51

    Default

    what firmware is your psp on?
    if it's 2.71, i dun see why you shudn't use it since u would still be able to run the eloader099 though there'll be another issue on compatability.

    hmm...any1 try this relase with the reverse devhook yet? i dun wanna end up screwing my lovely emulated 1.5

  8. #48
    PSP Flash Coder IndianCheese's Avatar
    Join Date
    Jul 2005
    Location
    The Burgh, PA 'n at
    Age
    27
    Posts
    1,106
    Rep Power
    60

    Default

    I got this to sort of work with Devhook. Not all apps run (some freeze the PSP on start up), but the demos work.
    You don't need to know my mental status. You probably don't want to, either.

    September 5th, 2005:
    Quote Originally Posted by F34R
    There wont be a N64 emu on the PSP. Not one that is playable anyways.
    Need LocationFree help? Send me a PM!


  9. #49
    DCEmu Newbie
    Join Date
    Jul 2005
    Posts
    24
    Rep Power
    0

    Default

    Does this work with the TA-082 PSP?

  10. #50
    DCEmu Rookie penileartery's Avatar
    Join Date
    Jun 2006
    Location
    Blackwell, Oklahoma
    Age
    30
    Posts
    184
    Rep Power
    48

    Default

    thats really cool i like the idea. but ill stick to my 1.5 until fully compatable

Page 5 of 6 FirstFirst 123456 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •