Limbo and Machinarium had a digital baby, if you will.
The trailer also showed off a bit of co-op play, as well as a variety of different environments through which to romp through. Pid is being built using the Unity engine (like that mystery Square Enix game, among many others), thus making its ubiquity across platforms all the easier.
While Boyes admitted the M&D folks don't have a publisher for the game yet, he said they've been actively speaking with pubs and are looking at an Xbox Live Arcade, PlayStation Network, and PC release in "the back half of 2012." Expect more details and the trailer tomorrow on Joystiq when the game gets "officially" announced, and head past the break for a quick snap we grabbed of the game in action.
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