Page 1 of 2 12 LastLast
Results 1 to 10 of 15

Thread: TTR v0.7b Released! *Kxploited, No Lua Player Needed*

                  
   
  1. #1
    DCEmu Coder Freshmilk's Avatar
    Join Date
    Jul 2006
    Location
    Manchester, UK
    Age
    26
    Posts
    95
    Rep Power
    0

    psp TTR v0.7b Released! *Kxploited, No Lua Player Needed*

    Welcome to my 7th release of TTR.

    I'd like to mention that it is indeed kxploited, so there is no damn luaplayer needed!

    Okay, so now its time for a brief overview of the Game:
    TTR stands for Table Top Rally, which is like your average Car-Dodging style game plus one. Rather than having the same boring old layout everytime you play, there are new cars, interchangeable backgrounds and cool music. If none of these appeal to you, everything I just mentioned can be custimized and changed with the minimum of effort, in 5 minutes, to make the game look and feel just how it should. And with our new feature, custom cars, the game's already limitless boundries are stretched even further.

    This is basically the perfect game for the office, on the road, or having a wee, for an addictive fast-paced thrill game as you swere and dodge to avoid a firey death at the hands of oncoming traffic. Read on to find out more.

    Phew, you'd think i'm actually trying to sell you this thing!

    Anyways, nwo that we've heard what the game is all about, lets look at some screenshots of the new features included in this release of Table Top Rally:





    Lol, amazing, isn't it?


    Okay, now that we have a basic idea of what the game is, lets look at whats new to this version:

    - New Re-Vamped Soundtrack
    - Custom Music
    - Music Management (To set your music)
    - Movement Management (How fast or slow your car moves)
    - Improved Collision detection for Intersection
    - Fixed Intro Credits
    - Fixed white boxes on some of the cars
    - Highscores (Hopefully) Fixed
    - Once again, new GFX courtesy of PSP_Bling
    - Compatible with windows lua! (if you run the Game.lua first)

    It's hard for me to keep track of everything new in this release, theres too much to remember, so if I've missed something please tell me!

    Now its time to say thanks to everyone that made this version possible, espcially my partner Skate_3214, who basically did everything but the coding. If you didn't know, Skate_3214 is now my partner for this project and will continue to help me with versions to come. Also, whilst i'm here, i might as well apologize to long delays on this release, we just had to make sure that everything was perfect for all you TTR fans

    Thanks for playing, and have fun, but remember;
    Tell us your comments and Suggestions, they're always appreciated!

    Download and Give Feedback Via Comments

  2. #2
    DCEmu Art Pro
    Join Date
    Apr 2006
    Posts
    1,950
    Rep Power
    75

    Default

    Sold!

  3. #3

    Default

    what do u mean sold? this game is excellent ty very much for the update freshmilk and skate

  4. #4
    DCEmu Rookie valar's Avatar
    Join Date
    Sep 2006
    Location
    london
    Posts
    152
    Rep Power
    45

    Default

    the gameplay is good.nice track in a background.good graphics.quite a lot of options to choose.very good job.

  5. #5
    DCEmu Old Pro carlitx's Avatar
    Join Date
    Sep 2006
    Location
    in the stix
    Age
    29
    Posts
    1,263
    Rep Power
    51

    Default

    Nice game dude cant wait to start playing downloading as we speak.....and done thnx dude.

  6. #6
    DCEmu Coder Freshmilk's Avatar
    Join Date
    Jul 2006
    Location
    Manchester, UK
    Age
    26
    Posts
    95
    Rep Power
    0

    Default


    any suggestions or requests for the game?
    I'm not sure what to do for the next release...

  7. #7
    DCEmu Rookie valar's Avatar
    Join Date
    Sep 2006
    Location
    london
    Posts
    152
    Rep Power
    45

    Default

    put a large car-boss at the end of the stage.make a small ramps so when you run over them ,they shoot you up in the air and then you can land on top of the boss knocking a bit of his energy down.faster defeat,more points.how's that?

  8. #8
    DCEmu Coder Freshmilk's Avatar
    Join Date
    Jul 2006
    Location
    Manchester, UK
    Age
    26
    Posts
    95
    Rep Power
    0

    Default

    dunno, sounds good...
    we'll see, eh?
    added to my todo list.

  9. #9
    DCEmu Pro mesosade's Avatar
    Join Date
    May 2006
    Location
    Jersey C.I
    Age
    26
    Posts
    863
    Rep Power
    68

    Default

    how about...a car generator? or maybe be able to edit more parameters like how often cars appear and speed etc

    for a MAJOR update or sequel make it micro machines style?

  10. #10
    DCEmu Coder Freshmilk's Avatar
    Join Date
    Jul 2006
    Location
    Manchester, UK
    Age
    26
    Posts
    95
    Rep Power
    0

    Default

    i've had some good ideas from other sources, so i think i know what im making for my next release, and its gonna be... good. I'm not gonna say to much though

Page 1 of 2 12 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •