Epic Games and its development studio, ChAIR Entertainment, said the original game, launched December 2010, has hauled in $23m and that Infinity Blade II has grossed more than $5 million since release on December 1st 2011.
The rest of the cash came from franchise extensions such as the Infinity Blade: Awakening digital novella and Infinity Blade: Original Soundtrack.
“The success of the Infinity Blade franchise is testament to our talented team who is devoted to making games we want to play, all while using Unreal Engine technology to redefine what is expected from games on iOS devices,” said Epic Games president Dr. Michael Capps.
"We have so much more in store for players, and will continue to make great content for Apple’s evolving platforms.”

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