Half-Life developer ponders 'hardware as a service'
Valve may build and release its own game platforms if the hardware market fails to meet the developer’s expectations, the company’s president Gabe Newell has said.
Newell said his team is currently facing the conundrum of applying its service model – of constant incremental updates – to physical hardware.
“We’re thinking of trying to figure out how to do the equivalent of the incremental approach in software design and try to figure out how would you get something similar to that in the hardware space as well,” he told Penny Arcade.
He went on to claim that the current model for releasing hardware was too inflexible.
“The sort of old method of, you know, let’s go make a giant pile of inventory and hope that some set of applications emerge to justify this giant hardware investment doesn’t seem to be very consistent with what we’ve seen to be the fastest ways to move stuff forward,” he said.
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