I can't imagine how hard it is to be a development studio with some of the most beloved franchises under its belt. Fans expect so much. It can't be easy to be Valve -- doubly so when trying to develop the next entry in one of the studio's popular competitive franchises, Counter-Strike. Valve's Chet Faliszek really wants to please the fans and eventual communities that will spring up aroundCounter-Strike: Global Offensive.

http://www.joystiq.com/2012/03/05/bu...rong-communit/