There's a whole group of folks at Epic Games China and they're working hard on the first big title from Epic Games' eastern subsidiary. The game, Mercenary Ops, is a ... somewhat derivative third-person shooter built in Unreal Engine 3, which uses cover, blind fire, and active reloading mechanics (from the Gears of War franchise) as main gameplay concepts. Given the "mercenary dudes" setting, the combination of Gears gameplay and bro'd out characters gives it a Gears of War meets Call of Duty feeling, as we discovered during a brief hands-on session today at GDC 2012. So ... yeah, perfectly competent, but not the most original.

Perhaps more interesting, the game isn't being published by EGC's American parent company, but instead a brand new North American publisher named Delkans. And what in the world is Delkans? That's a good question -- one that company reps weren't willing to supply an answer for when repeatedly asked during our meeting today. Apparently the publisher is made up of folks from the tech industry, though that's all we could pull out of reps.

Mercenary Ops is planned for a summer 2012 launch in North America and Europe, with Asian markets potentially following (Delkans isn't talking solid plans just yet).