The Elder Scrolls V: Skyrim won game of the year at last nights Game Developers Choice Awards at GDC in San Francisco last night.
While Bethesda's sprawling RPG took home the most coveted award, the big winner of the night was Portal 2, the Valve title winning Best Audio, Best Narrative, and Best Game Design.
Skyrim executive producer Todd Howard accepted the award on behalf of his hundred-strong development team. "We never imagined the reception the game would get or the success that it has had," he said, according to VG247. "Thank you to everyone who supported us. Thank you to everyone who’s making games that inspire us."
Indies were well represented as well, with Supergiant Games winning Best Debut and Best Downloadable Game for Bastion, Capy Games' Superbrothers: Sword & Sworcery EP winning Best Handheld/Mobile Game, and Die Gute Fabrik's Johann Sebastian Joust winning the Innovation Award.
Three special awards were given out at the ceremony: Warren Spector won Lifetime Achievement, while Missile Command andTempest creator Dave Theurer won the Pioneer Award. Ken Doroshow and Paul M Smith, heads of the legal team which successfully argued that content-based restrictions on games violated the US Constitution, won the Ambassador Award.
  • Best Audio - Portal 2 (Valve)
  • Best Debut - Bastion (Supergiant Games)
  • Best Narrative - Portal 2 (Valve)
  • Best Visual Arts - Uncharted 3: Drake's Deception (Naughty Dog)
  • Best Downloadable Game - Bastion (Supergiant Games)
  • Best Game Design - Portal 2 (Valve)
  • Best Technology - Battlefield 3 (DICE)
  • Best Handheld/Mobile Game - Superbrothers: Sword & Sworcery EP (Capy Games)
  • Innovation Award - Johann Sebastian Joust (Die Gute Fabrik)
  • Game Of The Year - The Elder Scrolls V: Skyrim (Bethesda)
  • Lifetime Achievement - Warren Spector
  • Pioneer Award - Dave Theurer
  • Ambassador Award - Ken Doroshow and Paul M Smith
http://www.edge-online.com/news/gdc-...amed-game-year