news via http://www.nintendomax.com/viewtopic...83f1f4281b9002

Xaychru04 offers version 0.1 of " INVBall "puzzle game for the Nintendo DS.
Thurs coded in lua, requires the latest version of the interpreter MicroLua DS to work.

Quote:

Hello everyone, This is my first Homebrew: INVBall! Behind this name hides a game very annoying when your goal is to bring a bomb to a place without touching the walls. Simple words like that but you will see that is a subtlety ... * Laugh * sadistic But hey, this is my first homebrew so do not expect something wonderful Smile There is a level editor to create your own levels with the controls will be explained below. I've done 7 levels for you, they are of increasing difficulty. Controls: INVBall played entirely with the stylus. controls the level editor are: placing a stylus-tiles -Up and Down to change the tile, note that the tile selected appears in the middle of the screen if you leave these keys support. to change L-screen, allowing you to edit the top screen. -Select to display the grid. -X to display the reverse of the screen from top to bottom. (You will understand the usefulness if you play) -Start to save. And-B to exit

http://microlua.xooit.fr/t927-INVBall.htm