via http://www.aep-emu.de/

Free Heroes2 Engine is a free implementation of Heroes of the Might and Magic II engine using SDL.

Quote:
Changelog

  • Fixed: world: old format load: huge population
  • Fixed: world: maps passable new version algorithm.
  • Fixed: world: capture object abandone mine
  • Fixed: world: hero join troop and recruit monster from tile
  • Fixed: world: capture objects WindMill and WaterWheel for AI, automatic collection from Wind/Water mills, add Magic Garden
  • Fixed: world: bugs of monster units deployment at a "Month of ..."
  • Fixed: battle: disable resurrect for elemental
  • Fixed: battle: fixed animation attack with empty sprite (blink)
  • Fixed: game: remove stop hero, for invalid event maps
  • Fixed: game: default action key for hero focus
  • Fixed: game: close spell book (empty spell)
  • Fixed: game: redrawing window borders with black on calling NewGame or LoadGame menu with high resolution (thanks [email protected])
  • Fixed: game: load game with incorrect hero path, fixed loadgame crash
  • Fixed: game: hero directly attack monster
  • Fixed: game: add always ask for poor morale/luck visiting
  • Fixed: game: update luck stats
  • Remove: option: "unions: allow view maps", set always on
  • Remove: option: "world: use enhanced artifact info dialog", add artifact description info to dialog box
  • Remove: game: old format game support
  • Added: option: "unique artifacts for primary and secondary skills"