via http://www.aep-emu.de/
Free Heroes2 Engine is a free implementation of Heroes of the Might and Magic II engine using SDL.
Quote:
Changelog
- Fixed: world: old format load: huge population
- Fixed: world: maps passable new version algorithm.
- Fixed: world: capture object abandone mine
- Fixed: world: hero join troop and recruit monster from tile
- Fixed: world: capture objects WindMill and WaterWheel for AI, automatic collection from Wind/Water mills, add Magic Garden
- Fixed: world: bugs of monster units deployment at a "Month of ..."
- Fixed: battle: disable resurrect for elemental
- Fixed: battle: fixed animation attack with empty sprite (blink)
- Fixed: game: remove stop hero, for invalid event maps
- Fixed: game: default action key for hero focus
- Fixed: game: close spell book (empty spell)
- Fixed: game: redrawing window borders with black on calling NewGame or LoadGame menu with high resolution (thanks [email protected])
- Fixed: game: load game with incorrect hero path, fixed loadgame crash
- Fixed: game: hero directly attack monster
- Fixed: game: add always ask for poor morale/luck visiting
- Fixed: game: update luck stats
- Remove: option: "unions: allow view maps", set always on
- Remove: option: "world: use enhanced artifact info dialog", add artifact description info to dialog box
- Remove: game: old format game support
- Added: option: "unique artifacts for primary and secondary skills"
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks