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Thread: Two 128 byte intros released

                  
   
  1. #1
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    Default Two 128 byte intros released

    I was bored, so the worlds two first (atleast what I know) 128 byte intros for dreamcast was created:

    http://www.outbreak.nu/files/demo/20...mcast/fire.zip
    http://www.outbreak.nu/files/demo/20...cast/roto2.zip

    Enjoy!

  2. #2

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    Nice - I like him much.

  3. #3
    DCEmu Coder GPF's Avatar
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    Very cool, I haven't tried them on my dreamcast yet.

    Didn't work in Chankast, but worked in dcemu. (color is blue for everything though)

  4. #4
    Won Hung Lo wraggster's Avatar
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    great anyone got screenshots

  5. #5
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    It's supposed to be blue. Though if you want some variation, in roto2.s after line 82 (and r6,r7):
    Code:
    ! make green
    shll2 r7
    shll2 r7
    shll2 r7
    or if you prefer red:
    Code:
    ! make red
    shll8 r7
    shll2 r7
    shll  r7
    For the fire it is more complicated to change as the algorithm uses the data in the framebuffer to calculate the pixelvalues, so you'd have to make many changes in the code to make it work.

  6. #6
    DCEmu Coder GPF's Avatar
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    cool, didn't know if that was a limitation to the emulator or not.

  7. #7
    Won Hung Lo wraggster's Avatar
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    ill post this news tonight unless i get beaten. very tired at mo

  8. #8

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    Cool. Wasn't there other demos that were 128 bytes also? Or is this an old topic labeled as new?

  9. #9
    DCEmu Coder JMD's Avatar
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    Thanks quarn.
    That's 2 nice asm exemples
    Great for newbies like me


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