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Thread: no$sns v1.2

                  
   
  1. #1
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    Default no$sns v1.2

    via http://www.aep-emu.de/

    Nocash have a SNES/SFC emulator/debugger for windows released.

    Changelog:

    - emu: fixed APU-BIOS-clone (jump to FFC9) (thanks mic_)
    - emu: fixed World Cup Striker APU wrap RAM:FFBF to ROM:FFC0 (thanks mic_)
    - emu: fixed crash on loading US version of Exhaust Heat2 (thanks Karl-Heinz)
    - emu: fixed spc700 flags upon rcl/rcr opcodes (axelay volume) (creaothceann)
    - emu: fixed NMI (accidently triggered NMI twice in snestest) (creaothceann)
    - emu: draws mode7/bg2 only if extbg=1 (Secret of Mana intro) (creaothceann)
    - emu: emulates voice-kun, plus remote control (but CD player isnīt emulated)
    - emu: emulates sfcbox (with complete HD64180/DSP/GSU/OSD/RTC chipset)
    - debug: prevents further apu-code execution (upon events) after breakpoints
    - debug: added hd64180 disassembler (for sfcbox ATROM with BIOSKROM1.BIN)
    - loader: add support for now-reversed little-endian dsp/seta roms
    - video: matched window-size to PAL/NTSC resolution (239 or 224 lines)
    - video: rendering supports 8bpp,16bpp,24bpp,32bpp (instead 15bpp only)
    - video: faster master-brighness changes (eg. cworld demo, donkey kong country)
    - video: softzoom (instead StretchDIBits) (faster on hires-to-normal view)
    - video: optional draw/stretching via opengl/directdraw (experimental/unstable)
    - controls: emulates 5/8 player modes (multiplay5 aka multitap)
    - controls: supports PC-joystick/gamepads, keyb/button redef for 8 players
    - controls: removed automatic-mouse emulation (was more annoying than useful)
    - controls: Backspace BS-key=Whoosh on notebooks (except XBAND and NTTDATA)
    - controls: F10-key re-enables all sound/video layers (thanks road for idea)
    - xboo: added "TEST" mode (requires jmp 7Exxxxh) (maps CART after short delay)
    - cartlist: added progress-bar and cancel-button to the allcarts.log function
    - help: fixed typo (changed "2130h.Bit6-7" to "Bit4-5") (thanks mic_)
    - help: added note on ST018 being dumped and being ARM cpu
    - help: added note on APU jump to FFC9 and RAM-to-ROM opcode wrap
    - help: added notes on different sgb icd2 chip versions (thanks d4s)
    - help: added some note on EXTBG in Mode7 (and EXTBG garbage in Mode0-6)
    - help: added more or less complete sfcbox specs
    - help: added controller mods chapter (snespad, shift-regs, 1mm pins)
    - help: updated list of hires/interlace and offset-per-tile games (creaothceann)
    - help: updated multitap & superscope game lists (thanks KungFuFurby)
    - tested: donkey kong country PAL on 200MHz pentium: 230% speed at 5 fps
    - tested: donkey kong country PAL on 200MHz pentium: 100% speed at 20 fps

  2. #2

    Default

    I love No$SNS, I have even donated to encourage Martin to keep on developing it. Byuu's Bsnes could be extremely accurate but I cannot run it full speed, even on a dual core with 2GB RAM and a Geforce!


    Just a quick (and perhaps silly) question about No$sns... how can I toggle to full screen? I have tries alt+enter, all the F's keys, etc., but I couldn't!


    Thank you very much in advance...
    GABRIEL

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