Jpcsp SVN r2558 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp SVN changelog:
r2555
Fixed problem in decryption of ELF programs where up to 12 bytes at the end could be lost (e.g. the last 3 relocation entries). This will fix the applications displaying "Special relocation code 0xFF detected!" while loading the EBOOT.BIN.
r2556
Performance improvement for applications generating code dynamically and needing to recompile it very often.
r2557
Improved sceFontOpenUserMemory: do not allocate memory of the size of the input file. More investigation is required to find out which memory size is exactly allocated. Some games were running out of memory because of this default allocation.
r2558
Improved sceCtrlPeekXXX functions: when no new samples are available, return previous samples.

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