Medal of Honor: Warfighter during E3 2012 featured as much bombastic action as expected from a war-based shooter, but it also featured another bit of confusion. I was confused as to why I would only get to play one match, but had to watch a 15 minute presentation explaining each class first. And the variety between each class – different damage models and weapon loadouts, and different bonus killstreaks for each – meant for a sharp learning curve once we finally did get into a match. It wasn't the ideal situation, a complex demo on a very tight timetable.
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