via http://www.emucr.com/

PCSX2 SVN r5304 is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r5301
GSDX: Missed this in d3d9 code while fiddling with the shader. Can't be bothered to do the maths to determine whether doing this twice would have a visible effect.
r5302
GSDX: Ignore this commit, just deleting lines of code.
r5303
GSDX: use a GPU side palette for high byte indexed format copies from framebuffers again (including all the buggy cases because of the revert). I think this is how it used to be but I've lost track a little.
r5304
GSDX: Add a comment explaining something which doesn't matter.

http://www.mediafire.com/?534u436u6gmokzr