Continuing its partnerships with interesting indies (Studio Pixel, Nifflas, etc.), developer and publisher Nicalis is bringing Sophie Houlden's vector-style racing/puzzle/maze game Swift Stitch to iOS on July 5.

It's difficult to explain the mechanics – hold a button to turn, hit certain barriers to flip horizontal or vertical direction – so instead allow us to direct you to this browser-based demo. The simple one-button controls seem perfectly matched to touchscreen devices, though maybe our brains aren't perfectly matched to the game, as our frequent and sudden meetings with walls would suggest.

The iOS version will be free to download, with ten levels available in the initial version. The full game is available as an in-app purchase for .99, or $1.99 after launch week.

http://www.joystiq.com/2012/07/02/sw...k-via-nicalis/