HalfNES SVN r178 is released. HalfNES is an open-source emulator for the Nintendo Entertainment System, written in Java. Currently, it only runs as a standalone Java SE application.
-Now cropping off the top and bottom 8 pixels of the video output, since these are not visible on most TVs and a lot of games render garbage on those lines.
-Added volume slider to options dialog (and rewrote the sound output code as well.)
-Fixed a lot of sound bugs. Crystalis, Zombie Nation, A Boy And His Blob etc. all sound right now.
-Fixed Twin Cobra
HalfNES SVN Changelog:
fixed Galaxian which my last commit broke.
Fixed Low G Man with a special case hack (disabling WRAM based on CRC. Even
though the game doesn't have it, there's actually no way to indicate that in the
Tried to find why the DMC timing is wrong still and i have NO idea.
oh yeah, wrote an oscilloscope and moved stuff around for that, made lowpass
filter more aggressive.
added an ocilloscope. because why not?
Fixed one key bug in VRC7 audio: envelope should be able to go from decay phase
straight to release if the key for that channel is set to off (but it CAN'T go
from attack straight to release though.) In a related bug channels on the
highest attack rate would never get out of attack state to a floating point
comparison mistake. Anyway, all that is fixed now and a couple other tweaks to
that stuff besides, and I think it's about time I did a release especially since
TASVideos are now testing my SVN versions for accuracy. (Not sure why they
bother since there is no way to make a TAS on this emulator at all.)
Download and Give Feedback Via Comments
There are currently 1 users browsing this thread. (0 members and 1 guests)