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Thread: Popstation CDDA version released

                  
   
  1. #1
    DCEmu Coder
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    Default Popstation CDDA version released

    Here's a modified version of popstation.exe to enable the use of CCDA audio, ie: CD audio tracks in your PS1 3.03 OE-A games.

    Instructions:
    - Replace your existing popstation.exe with the one in the archive (either stand-alone or along with a GUI)
    - Rip your CD or convert your existing image to CloneCD format. You should have a .ccd file with the same name as your image file (for example, game.img and game.ccd or game.bin and game.ccd).
    - Make sure the image and .ccd files are in the same directory and run popstation.exe, or your GUI of choice as normal and now CD audio will work!

    Note that source is included as well in main.c. If you don't have a clue what a source file is, just don't bother with it

    Note that I said any GUI work with that--as the modification is done inside popstation.exe, it will propagate automatically for any GUI that uses it to produce the EBOOTs. I confirmed Tomb Raider, ripped to .img and .ccd, converted to EBOOT with PSX2PSP 0.7, compression level 9 and custom warning screen to work on its full CD-audio glory

    Thanks go to:
    - Z33, Khenemet_Heru, macbxx, rck, Chilly Willy at MaxConsole for researching how to make this work and reverse-engineering the PS store games
    - rck for the original TOC maker and ccd reading code
    - Dark_AleX for making our dreams come true with 3.03 OE-A

    Download via comments

  2. #2
    Nightmaren Shrygue's Avatar
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    Hey this sounds great! I'll get this right now!

  3. #3
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    Default

    Can you recommend any programs to convert to CCD format?

    Cloudy

  4. #4
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    Default

    This is really great, I was just reading about this problem on some other forums, but now it's solved. Great work, Tinnus!

    Cloudhunter: CloneCD or UltraISO will do the trick.

  5. #5
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    nice, I've been waiting for this

  6. #6
    DCEmu Regular mcvader's Avatar
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    sweet, i've been missing the music in gran turismo, thanks tinnus!

  7. #7
    DCEmu Regular Nikolaos's Avatar
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    I read the starting to the end of the topic at maxconsole lol , those guys over there are genious!

  8. #8

    Default OoO

    Full audio glory nice nice! Thanks for this.

    Also Id like to add that I have a PAL version of Mortal Kombat Trilogy(PAL version but converted to NTSC) compressed at lvl 9 and working in full audio glory on 3.03OE-A' aka A2 using the new win 32 popstation from below

    For the folks that want to stay up to date:

    New Versions 1.23 of this for Win32 and Linux here: MaxConsole Forums


    Thanks much Tinnus and Rck for all your hard work!

  9. #9
    PSP User Zargon's Avatar
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    This basically makes it so you get higher quality audio and fixes places that may be missing audio, right?

  10. #10
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    Default ?????

    Not A Newb just dont get this thing at all.. does this replace in-game music? and if it does , does it mask the sound effects or just play over like the regular game soundtracks? thx in advance

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