Noda posted this news on his site:
Just a quick note to say that the new version of my game has been submitted to the Drunken Coders Compo
It should be available in a few hours…
Here is the changelog:
- 20/01/2007 : v0.2 beta
= corrected the bug with the animation of some monsters
= corrected a bug which may occurs when selling a tower
= adjusted the pathfinder’s memory allocation: big maps should now work
= adjusted detection zone for build/cancel buttons
+ increased values range some parameters (life of the dragon in Spiral TD should now be correct)
+ spawn and end points are now displayed on the minimap
+ added preliminary Fatlib support
+ new map: Save The Snowman !
+ added some 3rd many maps to the package, thanks to their authors !
+ now the PAFS version can run on the DeSmuME emulator ! it’s now easier to test your maps created with the editor
Awesome news, we will have the release as soon as it becomes available.
my gbamp should have support i guess
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