The first Flatout game was pretty dissapointing...how much better can good gfx make it?
Empire Interactive, today announced the next generation debut of the FlatOut franchise with FlatOut Ultimate Carnage, releasing on the Xbox 360 in June 2007.
FlatOut Ultimate Carnage includes 12 cars racing on screen up from eight in FlatOut 2, five all-new single player and two all-new multiplayer game modes over the Xbox Live, over 8,000 dynamic objects per track up from 5,000 in FlatOut 2, widescreen High Definition resolution (720p), dynamic lighting and shadowing all with proper real-time environment mapping on all vehicles, downloadable content via Xbox Live, and 20,000 polygons per car up from 7,500 in the previous generation.
Crackdown (with Halo 3 testing invite), for [s]£44,99[/s] £39.99
The first Flatout game was pretty dissapointing...how much better can good gfx make it?
Miniviews:
Spoiler!
I so disagree, I thought and still do think that Flatout and Flatout 2 are both excellent games.
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